I’ve been a Game Designer, Creative Director, and Head of Product since 1995.
Category: About Me
I designed Microsoft Solitaire Collection on Windows, iOS, and Android.
I was the Design Lead on Dungeon Siege 2, managing a team of 4 designers.
I was the lead programmer on Tron 2.0 and designed the Light Cycles gameplay.
I was the Lead Designer and Lead Programmer on Sanity: Aiken’s Artifact.
I was the Lead Designer and Lead Programmer on Gruntz.
I was a Game Designer on Claw
Here’s a full list of games I’ve shipped over the years